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Join Felix LaHaye at the Realscreen Summit 2020!

The global audience for esports is said to be in the neighborhood of more than 450 million people. And when you add in mobile gaming, console gaming, PC gaming…  global gaming revenue reaches close to $150 billion. As the numbers confirm, gaming is capturing the attention and wallets of growing multitudes internationally. But how can a more “traditional” form of media — television — crack this market? Gaming channels and the gamers who appear on them are hugely popular on platforms such as YouTube, but can they work on linear TV? How? This session will ask these questions while also providing a glimpse into this lucrative market, and some of the key media-friendly figures working within it.

See Felix Speak on Wednesday, January 29th, 2020 from 12:00pm – 1:00pm at the Grand Ballroom A/B



Our Flagship Product

In esports, the meta denotes the current state of how the game is being played. It is, by definition, the most current and relevant winning strategy. Our In-Meta Marketing® products leverage community-specific content creators, media strategy, amplified ads, and content optimization, to guarantee the most efficient and ROI-driven esports marketing strategies. We recommend this product to brands new to the world of esports, or to companies strongly invested in the space and aiming to sharpen their market presence.


  • Amplification strategy and optimization
  • Creator engagement and selection
  • Campaign coordination and management
  • Usage rights acquisition
  • Post production platform optimization


  • New entrants in esports
  • CPG Brands
  • Entertainment Companies