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See Felix at the Influencer Marketing Conference & Expo

Felix will be speaking at the E-sports -The opportunities for brands, agencies and creators panel which they will talk about the impact of influencer marketing in e-sports and the opportunity for brands, agencies, social media influencers and creators.

Felix will be speaking at the DEW 2020

The panel will discuss the best of brand activations of esports teams, leagues, competitive gamers and streamers and the rapidly growing and evolving market for esports.

Felix LaHaye speaking at Inven Global Esports Investment Summit 2020

The event will include a global esports market update, panel discussions on sources of capital and investment best practices, and a pitch competition by selected high growth esports companies seeking early stage funding.

Join Felix LaHaye at the Realscreen Summit 2020!

Gaming is capturing the attention of growing industries internationally, but how can a more “traditional” form of media crack this market? Felix along with other professionals will be asked these questions at the Realscreen Summit 2020.

Join Felix at The Media Insights & Engagement Conference

Join Felix and more than 300 media insights professionals who will come together to discuss how to use research-driven insights to help content creators bring their ideas to life while showcasing their own narratives from collected data.


Our Flagship Product

In esports, the meta denotes the current state of how the game is being played. It is, by definition, the most current and relevant winning strategy. Our In-Meta Marketing® products leverage community-specific content creators, media strategy, amplified ads, and content optimization, to guarantee the most efficient and ROI-driven esports marketing strategies. We recommend this product to brands new to the world of esports, or to companies strongly invested in the space and aiming to sharpen their market presence.


  • Amplification strategy and optimization
  • Creator engagement and selection
  • Campaign coordination and management
  • Usage rights acquisition
  • Post production platform optimization


  • New entrants in esports
  • CPG Brands
  • Entertainment Companies